Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. His lavender fur is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is wracked by social anxiety; and seeks redemption
Ideals: Joker. Flaws: Addict, Fearful. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp.
Lidda Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long golden hair reaches down to her waist. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Lidda hails from a village terrorized by goblins. Her first spouse was a Stylist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Enemies. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Backpack.
Panana Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. She wears her hair in dreadlocks. Her eyes are a pleasant amber.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her mother raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Fighting, Joker. Bonds: Job, Nature, Criminal record. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Amber (50 gp). Tiger eye turquoise (12 gp).
Pijjirik Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large black jacket. His crest is green and curly. His eyes are gold and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: His father raised him in a mountain cabin. Pijjirik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Unemployed.
Motivation: To pay off his debts; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Job, Debt. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 46000 sp. 1 Minor magic item.
Duergath Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears skinny pants and wears a brown and pastel robe with the hood down. His black hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and someone believes him a fraud
Ideals: Optimist, Gifted, Persistence. Flaws: Addict. Bonds: Immigrant. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 20 (+5) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 800 sp. Silver pearl (150 gp). Red-brown spinel (150 gp). Banded agate (8 gp).
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