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Advanced [show]


Hecat Covert, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green shirt with thin brown vertical stripes and red pants. Her deerstalker hat is riddled with cuts and holes. Her red unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Hecat will drive conversation. She is obsessed with a lost civilization.

History: She was born into a rich family. Hecat abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is greedy; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Hecat Covert, Female Tiefling Fighter 2
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Peter Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His golden hair is heavily combed to the right. This brown eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Peter Dryden, Male Human Bard 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Auran, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 1000 cp.


Social Check DCs


Rangrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears brown painted combat armor at almost all times. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Rangrim embodies much of what other species detest in the Dwarves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Rangrim Bofdann, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 gp. Malachite (9 gp).


Social Check DCs


Markosian Guile, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a green tunic with blue highlights, and long violet pants that bunch up around her shoes. Her brown hair is kept up in a ponytail inside a broad hat. She wears a mask on her face.

Personality: Markosian wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born on a small isolated farm. She found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Disciplined, Opinionated. Bonds: Nature, Adventurer, Has a crush. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Markosian Guile, Female Tiefling Fighter 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Neega Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears bulky white painted plate armor. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised by priests from a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Sage.

Motivation: Sabotage a competitor; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Job, Religious, Mentor. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Neega Walcott, Female Half-Orc Fighter 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 pp. 1 Half-Plate.


Social Check DCs

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