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Advanced [show]


Isabella Windsor, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of pickaxes on her belt, each one with a jet on the hilt. She is bald on top and has large brown tufts of hair around her ears. She has gleaming, smiling violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Isabella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and to prove her worth to the world

Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Isabella Windsor, Female Human Monk 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Golden pearl (140 gp).


Social Check DCs


Bree Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She is bristling with hidden weapons, mostly shortspears and nunchakus. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy and tries to find solutions quickly.

History: She was born to a criminal king-pin and mafia family She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Disciplined, Gifted. Flaws: Ugly, Lazy. Bonds: Criminal record. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Bree Warmwater, Female Halfling Bard 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 70 gp. 1 Healer’s kit.


Social Check DCs


Liftrasa Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Actor does. Her golden hair is knotted and matted. Her eyes are amber and beady.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She tends to her Actor job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Liftrasa Ungart, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)12 (+1) 14 (+2)7 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. Red spinel (90 gp). Malachite (12 gp).


Social Check DCs


Stacee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has moderate length blonde hair. Her violet unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Gifted from a young age, Stacee studied abroad. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Enemies, Religious. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Stacee High-hill, Female Halfling Aristocrat 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Helen Atherton, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her auburn hair is styled in orderly dreadlocks. Her eyes are amber.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Ideals: Logical. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Helen Atherton, Female Human Commoner 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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