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NPC Generator

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Advanced [show]


Gilbert Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a yellow suit, white shirt, and black tie. His chestnut hair is greasy and uncared for. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined, Justice, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Gilbert Dalanthan, Male Half-Elf Warrior 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Quespa Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with green colored cloaks and clothing. Her crest is short and green. Her thin eyebrows rest above her beady gold eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Quespa Skaarzborroosh, Female Dragonborn Wizard 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)18 (+4) 15 (+2)15 (+2)
Skills Acrobatics +2, History +6
Senses Passive Perception 12
Languages Common, Auran, Ignan, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 300 gp.


Social Check DCs


Armara Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her black robe and has her ceremonial dagger always slung over her shoulder. Her hair is blue and curly. Her eyes are gold and she is always smoking a pipe.

Personality: Armara wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments

History: She was born in a small mountains village. After coming to the age of reason, Armara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and she's attracted to the pc

Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Has a crush. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Armara Temperance, Female Tiefling Warlock 2
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 8000 cp.


Social Check DCs


Leshanna Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman dresses in collared shirts and wears a proper scarf over her head. With wild auburn hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a necromancer, Leshanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Leshanna Nailo, Female Half-Elf Barbarian 4
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Giselle Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She wears a wide-brimmed hat to hide her balding. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Giselle Thompson, Female Half-Elf Ranger 3
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp). Deep green spinel (80 gp). 1 Small steel mirror.


Social Check DCs

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