Portia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a white suit, green shirt, and brown tie. Her black hair is knotted and matted. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Flaws: Antagonistic, Shy, Disease. Bonds: Attractive, Rich. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 60 gp.
Shanairla Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear ponchos typically of a light blue in addition to tight pants. She wears a top hat to cover her moderate length blonde hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of southern immigrants she idolized her mother. There was a wharf not far from home where she often wandered off to fish. She left for the south, certain she would find work there.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Flaws: Addict. Bonds: Religious, Attractive, Immigrant, Nature, Enemies. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork studded leather.
Brottor Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears grey leather gloves, a grey jacket, and tight pants. His golden hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich southern family. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and a strong sense of loyalty to halfling people
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 140 gp.
Dagger Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long brown fur is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She comes from a rich northern family. A freak accident while working with her Fisher father left her crippled. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Rich, In love, Religious. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Gesrethe Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a faded coat and loose pants complete with deerstalker hat. Her black crest is drawn into a tight pony tail with a card scrunchie. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.
History: The child of a Bellfounder, who enjoyed hunting, Gesrethe was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To settle down with her crush; and she's in love
Flaws: Shy. Bonds: Attractive, Has a crush, Nature, Mentor. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 150 pp.
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