Tethren Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His chestnut hair is still thick. He is baby faced.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a wizard, Tethren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Courier, but he was a colossal failure. He struck the Glassblower job and began his own company from there.
Motivation: To be a Courier again; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Criminal record, Job, Mentor. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 gp.
Olivia Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears white leather gloves, a white jacket, and tight pants. She has a slight overbite and is overall scrawny. Her broad hat is riddled with cuts and holes. Her eyes are green and catlike.
Personality: Prone to second guessing herself, she comes off as nervous. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She comes from a rich eastern family. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Stannor Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears white leather gloves, a white jacket, and tight pants. His silver hair is thinning but still full. This gray eyed westerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with poetry.
History: The child of a Banker, who enjoyed hunting, Stannor was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Artistic, Athletic, Logical. Flaws: Shy. Bonds: Nature. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Obsidian (10 gp).
Jheri Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dark leathers with embroidery. She keeps her long gold crest kept up in a rat tail. She has red eyes and a black hat with a red feather.
Personality: Confrontational and typically high on some drug or another. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Jheri was born in the west. At a young age she loved to build and create. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has never given up on her painting dream.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Ideals: Artistic, Persistence. Flaws: Addict. Bonds: Family. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Murook Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. She is physically well-built. She wears her silver hair down. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Barkeep, Murook learned a great deal about her father's area of expertise. A gifted student she started as a Navigator, but she got bored and became a Barkeep. She has dedicated herself to building a better world.
Motivation: Further expansion of business; and to protect her home
Flaws: Emotional, Fearful. Bonds: Job, Adventurer, Guardian. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 40 gp. 1 Masterwork Common Melee.
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