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NPC Generator

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Advanced [show]


Artin Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She wears just a grey suit. She wears a wide-brimmed hat to cover her moderate length golden hair. Her violet unseeing eyes seem to look past you.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Artin was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Artin Fireforge, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. Rose (20 gp). Brown-green garnet (160 gp). Blue quartz (16 gp). 1 Darkwood Buckler.


Social Check DCs


Don Ashley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His moppish blonde hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are violet.

Personality: Eccentric and domineering, Don will drive conversation. He believes the world needs to unite to get rid of drow once and for all.

History: Don was born in the east. At a young age he loved to build and create. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Revenge.

Ideals: Extrovert, Persistence. Bonds: Attractive, Enemies, Adventurer. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Don Ashley, Male Human Monk 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Mamnen Hate, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green costume with the symbols of death on his torso. His hair is dark red and very short. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 7 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Nature, Immigrant. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Mamnen Hate, Male Tiefling Adept 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 3000 sp. 4 Holy water. 3 Smokesticks.


Social Check DCs


Nybarg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears light armors faded through time and improper care. With a patchy black beard and wild black hair. His eyes are hazel and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Roofer mother left him crippled. He was granted druidic powers by his dying brother.

Motivation: Expand his business.

Ideals: Disciplined, Gifted. Flaws: Fearful, Disease. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Nybarg Birkenhead, Male Half-Orc Bard 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Sannl Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey shirt with thin black vertical stripes and green pants. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Sannl embodies much of what other species detest in the Dwarves. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Sannl Trueanvil, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 260 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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