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NPC Generator

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Advanced [show]


Fragrant Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. Her brown fur is braided into rings. This green eyed westerner is not easily forgotten.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was turned out during the war. She and her family wandered west to less war torn lands. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: Further expansion of business.

Flaws: Ugly, Emotional, PTSD. Bonds: Job. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Fragrant Of World, Female Tabaxi Warrior 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is an epitome of beauty. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the west. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Aramil Aloro, Male Elf Rogue 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 220 gp. Red spinel (150 gp).


Social Check DCs


Chad Garrick, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He prefers to wear brown clothing when he does not wear armor. His red hair is smooth and relatively long. He has several tiny sapphire earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Attractive, Rich, Job. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Chad Garrick, Male Human Expert 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 18 (+4)11 (+0)
Skills Investigation +4, Medicine +6
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Rolen Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He is bald on top and has large blonde tufts of hair around his ears. He has gleaming, smiling hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Mercenary in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Rolen Caphaxath, Male Elf Warrior 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Decarabia Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Miner. She has styled her dark red hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Miner, Decarabia learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and someone believes her a fraud

Ideals: Athletic, Disciplined, Optimist. Bonds: Job, Rich, Enemies. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Decarabia Pursuit, Female Tiefling Bard 3
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 14 (+2)18 (+4)
Skills Insight +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs

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