Nella Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'9". She wears a black armored body suit, with a simple brown line shooting up and back down, and her gloved hand is found clutching a hand crossbow. She has golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: This woman loves painting and to teach people painting more than just about anything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac, Impulsive. Bonds: Immigrant. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp. Brass mug with jade inlays (200 gp).
Paggen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He is tall, broad shouldered and powerfully built. His blonde hair is singed and shortened. His fierce gray eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Miner, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and tiefling compassion
Ideals: Logical. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 60 pp. Lapis lazuli (8 gp). Sard (20 gp). Black star sapphire (400 gp).
Drogo Home, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey shirt with thin tan vertical stripes and brown pants. He wears his hair in dreadlocks. This blue eyed northerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.
History: Drogo was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 4 years.
Motivation: He feels the way he acts is they only way to get by in the world; and expand his business
Ideals: Gifted, Impeccable. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 4000 cp. 1 Alchemist’s fire.
Gunter Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a long, violet cloak. His golden hair is heavily combed to the right. His violet eyes peer out from beneath his deerstalker violet hat.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. His divine abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical, Persistence, Impeccable. Flaws: Insane. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 70 pp.
Arannis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Arannis lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp. Brass mug with jade inlays (200 gp).
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