Fax Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He is physically well-built. His crest is greying and his face has many wrinkles. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp).
Enialis Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a fancy violet suit. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Enialis was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 4 years.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Addict, Antagonistic. Bonds: Attractive, Slave, Family, Job. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 270 gp.
Sybil Lancaster, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by sweets. Her chestnut hair is still thick. Her fierce green eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.
History: Sybil hails from a village terrorized by goblins. In her 15th year, her parents were killed by a goblins raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 14 years.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Lilith Doom, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and tends to wear a green poncho over her likewise colored trousers and shirt. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise white.
Personality: She hates giants. She views them as having robbed her home of its proper glory. As long as the job gets done she does not care how it got done.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She feels kind of lost in life; and a deep hatred of giants
Ideals: Professionalism. Flaws: PTSD, Depressed. Bonds: Enemies, Religious. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 10000 cp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).
Thorpe Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears bulky white painted plate armor. His black hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Thorpe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Thorpe and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Mentor. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!