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Advanced [show]


Dalgal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and seeks redemption

Ideals: Fighting, Philantrophist. Bonds: Rich, Mentor, Criminal record. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dalgal Foamtankard, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Sarai Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her auburn hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: Sarai wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Professionalism. Bonds: Military, Adventurer, Criminal record. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Sarai Underbough, Female Halfling Rogue 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Grigi Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her silver hair is styled in orderly dreadlocks. Her blue eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She has been saving her money to try and buy her brother's freedom.

Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well

Flaws: Terse. Bonds: In love, Immigrant, Family, Job. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Grigi Landon, Female Half-Orc Expert 1
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Jade (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Joan Halsey, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with tan stripes complete with hood. Her skin is fair and her fingers are delicate and long. She has slicked back auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Bonds: Military, Criminal record, Nature. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Joan Halsey, Female Human Barbarian 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Nurkara Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light grey in addition to tight pants. Her white hair is unkempt and raggedy. Her violet eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. Cursed with a spirit at a very young age, Nurkara has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nurkara Orcfoe, Female Dwarf Warlock 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Hematite (13 gp). 2 Smokesticks.


Social Check DCs

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