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Advanced [show]


Griselda Hadley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears a faded coat and loose pants complete with top hat. Her tied-back hair is golden. This blue eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food she seems plenty friendly. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Griselda was born with her father's beautiful face. A few years later when the north was not economically sound they moved to her current location. She then took over the family business and is one of the better Armorer for hire.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Griselda Hadley, Female Human Adept 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp.


Social Check DCs


Dagnal Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a grey coat over a brown low-cut shirt, and a feathered hat upon her head. Her hair, while still mostly silver, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Dagnal was born in the south. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Dwarven conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Dagnal Gorunn, Female Dwarf Druid 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Nora Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She is an epitome of beauty. Her silver hair is lengthy and is close to two feet long. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with finding treasure.

History: Nora hails from a village terrorized by orcs. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Nora Bofdann, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 180 gp.


Social Check DCs


Zaffrab Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. His eyes are hazel and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Professionalism, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Zaffrab Tarkelby, Male Gnome Warrior 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Abad Lust, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 12th year, his parents were killed by a brigands raid, leaving Abad alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Abad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Joker. Bonds: Enemies, Religious. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Abad Lust, Male Tiefling Commoner 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Red spinel (80 gp).


Social Check DCs

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