Oppah Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She receives visions of the future at random moments
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 380 gp. 1 Half-Plate.
Verna Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears bulky red painted plate armor. She has a penchant for wearing a ring with an oversized amber on her right hand. She has red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She has always had a great fascination with Dwarven culture. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: Meet up once more with her childhood friend.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Immigrant, Adventurer. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Torz Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a white poncho over his likewise colored trousers and shirt, marred by sweets. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. In his 11th year, his parents were killed by a orcs raid, leaving Torz alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many orcs want him driven away; and money/treasure
Flaws: Ugly, Insomniac. Bonds: Enemies, Criminal record, Rich. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 230 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (500 gp).
Serpent Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 8 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets; and to protect his home
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Immigrant, Attractive, Guardian. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Silver comb with moonstones (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).
Elegant In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long gray fur is drawn into a two foot long braid. She has copper eyes and a brown hat with a black feather.
Personality: She is very quiet and rarely speaks above a whisper. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Nature. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Sard (30 gp). Black pearl (900 gp). Alexandrite (900 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
