Shaena Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is thinning but still full. Her face is scarred and worn.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a small toy that she constantly fidgets with.
History: Shaena was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their son. She worked as a Carter, and she later adopted a second son.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Athletic, Persistence. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Duvamil Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her red hair is matted, messy, and big. Her eyes are blue and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Insane, Shy. Bonds: Rich. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.
Balam Rise, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. His silver hair is unkempt and raggedy. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and retire the richest man in the north
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Mumpena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are violet and beady.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.
History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To prove her worth to the world; and she's looking for her big break
Flaws: Ugly, Antagonistic, Shy, Impulsive. Bonds: Nature, Adventurer. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 pp. 1 Half-Plate.
Fenriz Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is still thick. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Fenriz studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Fenriz's homeland. Fenriz decided to take the middle way and become a bodyguard. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Iolite (60 gp). Peridot (60 gp).
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