Gale Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a tight fitting pastel shirt and pants. She is muscular with a powerful set of arms. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. The war was a terrible time for her, and Gale does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a soldier and died while she was still young. Gale was left her father's suit of armor and trained in its use and care. She hasn't been sleeping well lately.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Flaws: Insomniac, Antagonistic, Depressed, Mundane. Bonds: Military. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Robbie Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She has a large red mantle and cape that has been intricately interwoven into her brown robe. Her blonde hair, when down, is lengthy. She has a tattooed face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Fortune-teller, who enjoyed hunting, Robbie was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robbie took refuge in the ruined castle and found the beat up spear and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Nothing but the best is good enough for her; and to reunite with her absent mother
Ideals: Persistence, Impeccable. Bonds: Family, Nature, Job. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Wella Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length auburn hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in a small forest village. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Wella and her spouse have recently divorced.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Isabella Skelton, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. She carries with her a set of longbows on her belt, each one with a opal on the hilt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Isabella was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: Doesn't want to be a Fisher and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Theirastra Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her brown hair is greasy and uncared for. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a small toy that she constantly fidgets with.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and she seems to be bored by most things
Ideals: Athletic, Optimist. Flaws: Ugly, Addict, Mundane. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 110 gp. 1 Simple lock.
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