Aramil Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. His auburn hair and beard is wavy and long. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He now owns his own business.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Passionate, Opinionated. Bonds: Nature, Job, Religious. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Farideh Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She is dressed in a clean black cloak covering her clean studded leather. Her crest, while still mostly copper, has prominent grey streaks. Her red eyes dart from person to person.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Merchant, but she was a colossal failure. She struck the Banker job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted, Logical. Bonds: Attractive, Poor, Job. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 400 gp.
Dynamic In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing the road beaten gear of a warrior. Her fur is cinnamon and very short. Her face is scarred and worn.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: The child of a Spice Merchant, who enjoyed hunting, Dynamic was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Joker. Flaws: Ugly, Forgetful. Bonds: Nature, Criminal record. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Backpack.
Aura In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown shirt with thin yellow vertical stripes and black pants. She has wavy beige fur. This copper eyed westerner is not easily forgotten.
Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.
Motivation: To clean up the streets; and she is currently in port desperately looking for someone to get her out
Ideals: Professionalism, Philantrophist. Flaws: Insane. Bonds: Slave, Guardian. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 360 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.
Alexandre Redfield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful slaver made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He would like to get married and retire; and he is content
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Mentor, Has a crush. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
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