Aelar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean tan cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Aelar will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Extrovert. Flaws: Impulsive, Ugly. Bonds: Poor, Family. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1700 sp.
Flame Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He has wavy black fur. His eyes are likewise amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: His mother raised him in a mountain cabin. Flame liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Mayor.
Motivation: He is content; and to end his boredom
Ideals: Professionalism, Persistence. Flaws: Mundane. Bonds: Nature, Job. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Emerald In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin blue vertical stripes and green pants. She keeps her yellow fur in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is happy with her job as a Doctor. She turns her eye from what people do, preferring to live and let live. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Emerald was born with her father's beautiful face. A gifted student she started as a Shepherd, but she got bored and became a Doctor. She has achieved small success as a Doctor.
Motivation: Wants to open a new tavern; and she wants to get laid
Ideals: Justice. Bonds: Job, Attractive, Has a crush. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Mindartis Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in yellow turtlenecks beneath a brown coat with tan slacks. His hair is brown and very short. He has gleaming, smiling gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. After a long history of fighting, Mindartis and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 sp. 1 Minor magic item.
Nuraval Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this eastern man likes to wear ponchos typically of a light brown in addition to tight pants. His hair is long and brown with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east to a Weaver, Nuraval learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Has a crush. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 300 sp.
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