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Advanced [show]


Smoking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized opal on his right hand. He keeps his long beige fur kept up in a rat tail. His yellow eyes peer out from beneath his broad pastel hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Adventurer, Enemies. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Smoking Wind, Male Tabaxi Warrior 4
Medium (6'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Merla Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. She keeps her silver hair in a flapper bob. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She never wears the same outfit twice, unless she absolutely has to.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Merla Wiseacre, Female Halfling Fighter 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Barrister uniform. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the north. He worked as a nervous Barrister and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Further expansion of business; and a deep hatred of dire rats

Flaws: Selfish. Bonds: Job, Attractive, Poor, Enemies. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Guy Tatum, Male Human Druid 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. Hematite (4 gp).


Social Check DCs


Perra Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. Her scarlet crest is knotted and matted. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her mother raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Perra Grrrmmballhyst, Female Dragonborn Monk 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: An abacus with copper, silver and gold markers (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Antinua Holimion, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is styled in orderly dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Passionate, Logical. Flaws: Addict, Disease. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Antinua Holimion, Female Elf Wizard 2
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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