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Advanced [show]


Delre Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. She wears a top hat to hide her balding. Her hazel unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 4 years old her parents immigrated from the south. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and wants a kiss

Flaws: Disease, Depressed. Bonds: Attractive, Immigrant, Poor. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Delre Durthane, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 330 gp. Tourmaline (110 gp). Pink pearl (110 gp). 1 Half-Plate.


Social Check DCs


Birel Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a deerstalker hat to hide her balding. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it; and she has passion for adventuring and risk

Flaws: Sensitive. Bonds: Attractive, Adventurer, Rich. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Birel Conway, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Ranala Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" western woman, she has a large blue mantle and cape that has been intricately interwoven into her red robe. Her golden hair is cut jaggedly and amateurishly. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Ranala grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She is greedy; and she desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Ranala Quillsharpener, Female Gnome Adept 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Silk rope.


Social Check DCs


Adrik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey broad hat and grey clothes. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Knight profession.

History: Adrik was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A gifted student he started as a Knight, but he got bored and became a Seamstress. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets; and he's looking for his big break

Flaws: Insane. Bonds: Guardian, Job, Poor, Adventurer. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Adrik Gorunn, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Stannor Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" western man, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. He is harsh and unforgiving.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Stannor Tealeaf, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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