Ishte Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a top hat to cover her moderate length brown hair. Her half smiles and white eyes are beguiling and draw you in.
Personality: Ishte hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Gardener, Ishte learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She has set out to sabotage the competition.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Artistic, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp.
Hethress Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large green jacket. She wears her black crest down. She has gold eyes and a green hat with a blue feather.
Personality: Confrontational and typically high on some drug or another. She plays an instrument quite well.
History: Hethress hails from a village terrorized by illithids. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 300 gp. 1 Banded mail.
Tree In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Sellsword, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. He has yellow eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has dedicated himself to building a better world.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Opinionated. Bonds: Adventurer, Slave, Enemies, Job. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Giant, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp.
Damien Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man typically wears red cloth garments or leather armor. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Alberich Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a black coat with brown slacks. His white hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the south, certain he would find work there.
Motivation: Seeks redemption.
Flaws: Ugly, Greedy. Bonds: Immigrant, Nature, Criminal record. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp. Deep blue spinel (200 gp).
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