Elysande Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a long, yellow, dusty cloak. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with a lost civilization.
History: She was raised in a island tribe. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like her out of the picture; and she wants to meet her childhood hero
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 30000 sp. 1 Masterwork Common Melee.
Borun Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears red painted combat armor at almost all times. He wears his hair in dreadlocks. He has a dull look in his blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Borun has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To get a good night's sleep; and to prove his worth to the world
Ideals: Persistence. Flaws: Impulsive, Disease, Insomniac. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
Argran Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a white tunic with brown highlights, and long green pants that bunch up around his shoes. His skin is also unnaturally pale. He sports a long white beard, and similarly colored long hair. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a very good compulsive liar and kleptomaniac.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it
Ideals: Passionate. Flaws: Ugly, Greedy. Bonds: Criminal record, Military, Rich. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Mary Nash, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. Her silver hair is unkempt and raggedy. She wears an eyepatch.
Personality: She is business-like. She takes instructions and follows them to the letter. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Mary was born the youngest of three triplets. Her first spouse was a Bather, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their son. She worked as a Junk Dealer, and she later adopted a second son.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Family. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Violet garnet (300 gp). 1 Masterwork Common Melee.
Sybil Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a yellow suit. Her silver hair is knotted and matted. She wears large thick round spectacles.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sybil hails from a village terrorized by giants. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break.
Flaws: Shy. Bonds: Religious, Enemies, Adventurer. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 20 pp. Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!