Donella Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue tunic with grey highlights, and long red pants that bunch up around her shoes. Her silver hair is lengthy and is close to two feet long. She has blue eyes and a blue hat with a grey feather.
Personality: Abrasive and pushy, she has a hard time making friends. She does not trust anyone and sleeps with one eye open.
History: She was raised in a island tribe. A gifted student she started as a Barrister, but she got bored and became a Mortician. She then took over the family business and is one of the better Mortician for hire.
Motivation: She's repulsed by the PC; and seeks redemption
Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Nature, Job, Criminal record. Occupation: Mortician
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. Obsidian (12 gp). Black pearl (900 gp). Golden pearl (150 gp).
Rimple Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling amber eyes.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is harsh and unforgiving.
History: He got into the Detective business at a young age. A gifted student he started as a Performer, but he got bored and became a Detective. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Flaws: Racist, Antagonistic, Ugly. Bonds: Job, Enemies. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 38000 sp.
Tarhun Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears green painted combat armor at almost all times. His crest is black and very short. His eyes are red and beady.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He used his abilities to travel the world and help people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Criminal record. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Three Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his beige fur in a pixie cut. His eyes, though not visible through his cowl, are blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: Three hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Three was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats
Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Poor, Enemies. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp. A roughly beaten golden orb (100 gp).
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears bulky pastel painted plate armor. His whole body is exceptionally muscular. His brown fur is kept up in a ponytail inside a top hat. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 5 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Immigrant, Rich. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 220 gp.
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