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Advanced [show]


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. He has a dull look in his blue eyes.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Fargrim lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Fighting, Artistic. Bonds: Poor, Job, Family. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Fargrim Aranore, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 130 gp. Brown-green garnet (40 gp). Chrysoberyl (40 gp). 2 Holy water.


Social Check DCs


Halimath Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His blonde hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Halimath Koehlanna, Male Elf Aristocrat 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)10 (+0) 17 (+3)15 (+2)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 250 gp.


Social Check DCs


Katherine Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears yellow leather gloves, a yellow jacket, and tight pants, she is not a threatening figure. Her golden hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: She snorts whenever she laughs or is feeling confident. She does not trust anyone and sleeps with one eye open.

History: She was born into a rich family. She has had some formal writing training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Artistic, Impeccable. Flaws: Insomniac. Bonds: Rich. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Katherine Iranapha, Female Half-Elf Expert 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is auburn. His half smiles and amber eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He inherited the family business which he has now maintained for 9 years.

Motivation: To reunite with his absent mother; and further expansion of business

Ideals: Philantrophist. Bonds: Rich, Attractive, Mentor, Job, Family. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cockaby Murnig, Male Gnome Commoner 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 360 gp. Tiger eye turquoise (8 gp). Red garnet (160 gp). Rhodochrosite (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kilvar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown top hat and brown clothes, and sports empty pouches on his belt. He has wavy auburn hair. His eyes are likewise brown.

Personality: This man loves painting and to teach people painting more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Painter business at a young age. Kilvar was born on a far western desert where he grew up under the tutelage of his father, an expert Painter. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Kilvar Morigak, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 110 gp. Pink pearl (80 gp).


Social Check DCs

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