Robbie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears red leather gloves, a red jacket, and tight pants. Her skin is fair and her fingers are delicate and long. Her auburn hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Robbie has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Flaws: Greedy, Disease. Bonds: Rich, Job, Family. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp. 1 Masterwork manacles.
Pearl Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a red vest and prefers grey and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is wracked by social anxiety
Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp.
Silent In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a pastel vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her gray fur is thinning but still full. Her blue eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Silent was born the youngest of three triplets. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Depressed. Bonds: Criminal record, Family, Debt. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 20 gp. 1 Banded mail.
Windy Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears professional attire. Her cinnamon fur is still thick. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Windy was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and to reunite with her absent mother
Flaws: Addict, Emotional. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Nalral Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy brown pantaloons and a grey scarf. His brown hair is cut short with large spiked bangs in the front. His eyes are gray and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, In love. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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