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Advanced [show]


Kyle Paxton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered quarterstaff and tarnished shortspear as well. He keeps his long silver hair kept up in a rat tail. His eyes are likewise brown.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Kyle Paxton, Male Human Fighter 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 4000 cp. 8 Acid flasks.


Social Check DCs


Dain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered bastard sword and tarnished lance as well. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are green and catlike.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist, Gifted. Flaws: Shy. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Dain Deepdelver, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Faran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports red clothing, slightly heavier than average wear. His white hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in axe use. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away.

Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Faran Wildcloak, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Wiggens Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Wiggens studied abroad. In his 17th year, his parents were killed by a drow raid, leaving Wiggens alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To be a Barkeep again; and revenge

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Wiggens Timbers, Male Gnome Warrior 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Smoky quartz (60 gp).


Social Check DCs


Barendd Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat, and he perpetually has his quarterstaff ready. He has styled his red hair well, parting it to the right. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Barendd was born in the west. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Joker, Persistence. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Barendd Holderhek, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp. Blue quartz (10 gp). 1 Hourglass.


Social Check DCs

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