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Advanced [show]


Quespa Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a large black jacket. She wears a colorful flower in her scarlet crest. She has gleaming, smiling gold eyes.

Personality: Quespa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Quespa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is a bit of a kleptomaniac; and marry her brother to traveling adventurers

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Quespa Akambherylliax, Female Dragonborn Adept 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His silver hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zook took refuge in the large cave and found the beat up whip and armor he uses now. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Disease. Bonds: Job, Immigrant, Nature. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Zook Nucklestamp, Male Gnome Rogue 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Good lock.


Social Check DCs


Enialis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His black hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Brewer for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Adventurer, Military, Job, Criminal record. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Enialis Meliamne, Male Elf Commoner 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adam Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His hair is long and black with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Secretive. Bonds: Religious, Military. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Firahel, Male Half-Elf Bard 1
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 4000 cp.


Social Check DCs


Thervan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a tan wide-brimmed hat and tan clothes, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. His thin eyebrows rest above his beady gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast island. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and to find somewhere to settle down

Ideals: Logical, Gifted. Flaws: Ugly, Mundane. Bonds: Nature, Enemies. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Thervan Selevarun, Male Elf Paladin 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, History +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs

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