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NPC Generator

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Advanced [show]


Anne Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with top hat. Her black hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to make almost anything out of random pieces of junk.

History: She was always a brilliant, if unscrupulous mind. Her martial abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Anne Sherman, Female Half-Elf Commoner 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Raam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy purple stubble. He wears light armors faded through time and improper care. He has a hunchback. He has done his best to style his purple hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Justice. Flaws: Ugly, PTSD. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Raam Blessing, Male Tiefling Wizard 1
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in an above average manner. He wears his red fur down. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Joker, Logical. Bonds: Attractive, Poor, Family. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Druid 1
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Brottor Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey leather gloves, a grey jacket, and tight pants. His golden hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and a strong sense of loyalty to halfling people

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Brottor Brawnanvil, Male Dwarf Commoner 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. She keeps her long golden hair kept up in a rat tail. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: When she was but 6 years old her parents immigrated from the east. A few years later when the north was not economically sound they moved to her current location. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Addict, Insane. Bonds: Attractive, Immigrant, Job. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Gurdis Helcral, Female Dwarf Paladin 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs

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