Travok Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. Travok was born on a far eastern desert where he grew up under the tutelage of his father, an expert Gardener. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep.
Ideals: Opinionated. Flaws: Insomniac, Lazy. Bonds: Rich, Immigrant. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. Jet (60 gp). White pearl (60 gp).
Traki Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He wears a simple violet robe with green stripes complete with hood. He has no hair. His green eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Selfish, Disease, Insomniac. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Trey Abram, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown shirt with thin white vertical stripes and black pants. His hair is brown and curly. His blue eyes have a joyful gleam in them most of the time.
Personality: This man loves music and to teach people music more than just about anything. Energy wise he seems alert and responsive.
History: The child of a Crown-heir, who enjoyed hunting, Trey was taken on many hunting expeditions. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and to be a crown-heir again
Ideals: Artistic, Professionalism. Flaws: Insane. Bonds: Nature, Job. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 80 gp. 1 Masterwork Light steel shield.
Agnes Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has shaved her head bald. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Agnes is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: To end her boredom; and she is content
Ideals: Entrepeneur, Extrovert. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 200 gp.
Bulzo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long chestnut hair reaches down to his waist. His eyes are likewise amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Slave, Adventurer. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 5000 cp. A delicate brass dragon egg (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
