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Advanced [show]


Andraste Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tan painted combat armor at almost all times. Her hair is black and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. The war was a terrible time for her, and Andraste does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. In her 12th year, her parents were killed by a gnolls raid, leaving Andraste alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: She wants revenge against gnolls; and she feels kind of lost in life

Flaws: Addict, Depressed. Bonds: Enemies, Military. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Andraste Ariessus, Female Elf Expert 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 15
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 7 (-2)14 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 80 gp. Jet (80 gp).


Social Check DCs


Adelard Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. With a patchy black beard and wild black hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Adelard was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Skelton, Male Human Ranger 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Tourmaline (50 gp).


Social Check DCs


Nalral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His hair is golden, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Nalral Durthane, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. With a patchy golden beard and wild golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Wrenn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insomniac, Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Wrenn Miggledy, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hrathy Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a black shirt with thin brown vertical stripes and pastel pants, and is pretty ugly. Her auburn hair is unkempt and raggedy. Her thin eyebrows rest above her beady gray eyes.

Personality: Hrathy hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She also has developed a complete distrust of the Carpenter profession.

History: Hrathy was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Like her father and her sister before her, after school she went straight into learning to become a Butcher. She now travels the world, in search of power and loot.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and she's looking for her big break

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Hrathy Crawford, Female Half-Orc Rogue 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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