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NPC Generator

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Advanced [show]


Unvera Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and carries scimitars. Her red hair is long and unkept. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy and tries to find solutions quickly.

History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Unvera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Ugly, Shy, Lazy. Bonds: Religious. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Unvera Reese, Female Gnome Rogue 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His moppish brown hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: Eccentric and domineering, Peter will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Extrovert, Fighting. Bonds: Rich, Enemies, Adventurer, Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Peter Harlan, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp. Black pearl (200 gp).


Social Check DCs


Lewis Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up glaive and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insomniac, Antagonistic. Bonds: Job, Criminal record, Nature. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Lewis Suithrasas, Male Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 360 gp. Jade (80 gp). Tourmaline (80 gp). Hematite (13 gp).


Social Check DCs


Faral Siannodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. Her hair is short and blonde. Her eyes are blue and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Faral was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Faral took refuge in the old dungeon and found the beat up whip and armor she uses now. She now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for her; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Passionate, Impeccable. Flaws: Shy. Bonds: Poor, Nature, Adventurer. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Faral Siannodel, Female Elf Aristocrat 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Athletics +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Aquamarine (500 gp).


Social Check DCs


Glim Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bookbinder does. He is physically well-built. He has a long golden beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and to be a roofer again

Ideals: Opinionated. Flaws: Disease, Impulsive. Bonds: Job, Rich. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Glim Raulnor, Male Gnome Rogue 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Sylvan, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Breastplate.


Social Check DCs

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