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Advanced [show]


Margery Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet costume with the symbols of the sun god on her torso. Her tied-back hair is silver. Her fierce violet eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Margery grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Margery. She's since become an addict/alcoholic.

Motivation: To protect her home; and she is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Criminal record, Guardian. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Margery Casilltenirra, Female Half-Elf Fighter 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Holy water.


Social Check DCs


Five Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel cloak and cross-gartered black stockings, he is not a threatening figure. His beige fur is singed and shortened. His eyes, though not visible through his cowl, are blue.

Personality: A skeptical and narcissistic man, Five's first love is himself. His second love is also himself. He takes great joy in being the best Marshal in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Marshal soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Mundane, Fearful. Bonds: Job. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Five Moon, Male Tabaxi Paladin 3
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Habor Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely green suit with grey socks and a vest with buckled shoes. He has moderate length silver hair. His fierce gold eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Adventurer. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Habor lived on a farm with his father, near the main road leading to a nearby town. When Habor reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Adventurer soon after.

Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion

Bonds: Job, Adventurer, Family, Military, Has a crush. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Habor Fortune, Male Tiefling Warrior 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Vanuath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His black hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Courier and found it very stressful. During his travels, Vanuath and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vanuath discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Vanuath fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Bellfounder again; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Vanuath Mellerelel, Male Elf Rogue 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 16 (+3)15 (+2)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2 Tanglefoot bags. 3 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Ûkbûk Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His eyes are amber and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Secretive. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Ûkbûk Cumberbatch, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs

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