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NPC Generator

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Advanced [show]


Jarsali Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" southern woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jarsali is combative with any and all who dare try her patience in the slightest.

History: She was born in the south. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Jarsali Runghold, Female Half-Elf Monk 3
Medium (5'5") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (700 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Agnes Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a grey and green handkerchief worn on her right side. She is muscular with a powerful set of arms. Her chestnut hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Agnes was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Agnes's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Professionalism, Artistic, Logical. Flaws: Antagonistic, Insane. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Agnes Graeme, Female Human Warrior 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kadana Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black tunic with green highlights, and long tan pants that bunch up around her shoes. Her top hat is riddled with cuts and holes. Her red eyes dart from person to person.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. She moved out west to avoid the crime she committed. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.

Motivation: She is terrified, and will act out of fear; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Impulsive, Mundane, Fearful. Bonds: Criminal record, Family. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Kadana Ophinshtalajiir, Female Dragonborn Bard 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 18 (+4)16 (+3)
Skills Stealth +1, Survival +6
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 30 gp. 1 Holy water.


Social Check DCs


Griselda Blakely, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a perfectly clean shirt and pair of pants. She sports white long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her daughter.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Griselda Blakely, Female Human Monk 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 18 (+4)15 (+2)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +6

Possessions: Jet (70 gp).


Social Check DCs


Ishgha Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a faded coat and loose pants complete with Stetson hat. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a gnolls raid, leaving Ishgha alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ishgha Chatham, Male Half-Orc Bard 2
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 250 gp.


Social Check DCs

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