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Advanced [show]


Cairn Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a green coat over a white low-cut shirt, and a top hat upon his head. His brown hair is matted, messy, and big. His red eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Cairn studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Family, Job. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Cairn Cacophony, Male Tiefling Ranger 2
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Deception +6, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp.


Social Check DCs


Yurgunn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it and is in decent physical shape. Her brown hair is drawn into a tight pony tail with a clover scrunchie. She has several tiny jet earrings on each ear.

Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a forest tribe. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Yurgunn Dankil, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Good lock.


Social Check DCs


Jo Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a long, red, dusty cloak. Her red hair is greasy and uncared for. Her green eyes peer out from beneath her Stetson red hat.

Personality: Her tongue was cut out and she uses sign language. Jo enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Dilettante.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to be a mercenary again

Flaws: Ugly, Disease, Hedonist. Bonds: Criminal record, Job, Adventurer. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Jo Goodearth, Female Halfling Expert 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. Obsidian (14 gp).


Social Check DCs


Delebean Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue cloak and cross-gartered grey stockings. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small mountains village. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: In love, Nature. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Delebean Reese, Male Gnome Commoner 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 47000 sp. Rock crystal (70 gp).


Social Check DCs


Norkruuth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright black suits and hats. He has styled his white crest well, parting it to the left. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small island village. His father was a soldier and died while he was still young. Norkruuth was left his father's suit of armor and trained in its use and care. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Gifted. Flaws: Addict, Ugly. Bonds: Nature, Military. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Norkruuth Qyxpahrgh, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 900 sp. Violet garnet (400 gp).


Social Check DCs

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