Bimpnottin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears blue cloth garments or leather armor. She wears a small hat to cover her moderate length white hair. Her thin eyebrows rest above her beady brown eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Bimpnottin lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Dilettante for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and doesn't want to be a dilettante and was forced into it by her family
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Shield.
Smoking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" northern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown fur is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: When she was but 7 years old her parents immigrated from the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She has drifted from career to career and currently works as a Shipwright.
Motivation: To prove her worth to the world; and sabotage a competitor
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 30 gp. Golden pearl (70 gp).
Delg Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears brown trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and he's in love
Flaws: Shy. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Tawna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears many layers of old clothing at all times. She wears a small hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Shedinn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sai. He keeps his blue crest in a flapper bob. His thin eyebrows rest above his beady gold eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Military. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Sardonyx (70 gp). 4 Smokesticks. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
