Merihim Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and carries tridents. He has styled his red hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Logical, Artistic. Flaws: Ugly. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Felosial Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a simple violet robe with grey stripes complete with hood. She has a long white ponytail with little hanging trinkets. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Felosial is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a great chef.
History: She was born in the south, but her parents moved at a very young age to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She has achieved small success as a Cartwright.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult.
Ideals: Extrovert, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A miniature golden chest with tiny emeralds lining the top (100 gp).
Oren Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large red jacket. He wears his blonde hair up in a very large beehive style do. He has brown eyes and a red hat with a violet feather.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with a lost civilization.
History: The child of eastern immigrants he idolized his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp. Amber (120 gp). 1 Masterwork Common Melee.
Vorka Ashton, Female Half-Orc [Permalink]
Personal [hide]
Description: She very much looks the part of a Stableman. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly black, has prominent grey streaks. Her eyes are gray and catlike.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.
History: The child of northern immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Optimist, Gifted. Bonds: Job, Immigrant, Rich. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Holy water.
Fargrim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and blue robe with the hood down. He has a long brown beard with little hanging trinkets. His fierce blue eyes like to dwell on things.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of northern immigrants he idolized his father. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Racist. Bonds: Slave, Immigrant, Guardian. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 7000 cp. 1 Masterwork Common Melee.
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