Valafar Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Valafar isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He became a Tanner soon after.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Mentor, Job. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Light wooden shield.
Roger Benson, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Shifting In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes, and carries greataxes. His cinnamon fur is long and unkept. He has amber eyes and a brown hat with a blue feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.
History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered writing. He has drifted from career to career and currently works as a Cook.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and expand his business
Ideals: Fighting, Artistic, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Star ruby (500 gp). White pearl (60 gp). 1 Masterwork Common Ranged Weapon.
Lezre Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bald on top and has large auburn tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born a particularly ugly child, much to the horror of her parents. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Riswynn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is an epitome of beauty. With bright blonde hair. Her green unseeing eyes seem to look past you.
Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many giants want her driven away; and to reunite with her old friends
Flaws: Disease, Antagonistic, Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 80 gp.
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