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Advanced [show]


Peter Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy grey suit. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Navigator; and he's attracted to the pc

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, In love, Immigrant, Has a crush. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Conway, Male Human Warrior 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 80 gp. 2 Antitoxin.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born in the east, but his parents moved at a very young age to the north. Crampernap was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Locksmith. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Pacifist. Flaws: Disease. Bonds: Immigrant, Nature, Family. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Crampernap Daergel, Male Gnome Monk 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Red spinel (40 gp). Golden yellow topaz (200 gp).


Social Check DCs


Calcitro Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his left side. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He used his abilities to trick people and travel the world for free.

Motivation: Many goblins want him driven away; and revenge

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Criminal record, Enemies. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Calcitro Elderberry, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Borgu Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His white hair, when down, is lengthy. This hazel eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Borgu was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Persistence. Flaws: Disease, Depressed. Bonds: Attractive, Family. Occupation: Carter

Voice: German accent

Attributes [hide]

Borgu Webley, Male Half-Orc Warlock 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Harann Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in black turtlenecks beneath a green coat with white slacks. Her bronze crest is heavily combed to the right. Her eyes are likewise gold.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.

History: She was always a brilliant, if unscrupulous mind. Her parents enrolled her in a Barbarian school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Harann Bhenkumbyrznaax, Female Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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