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Advanced [show]


Merla Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is auburn and very short. Her thin eyebrows rest above her beady hazel eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was raised in a desert tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Regain custody of her son; and she is a bit of a kleptomaniac

Flaws: Ugly, Selfish. Bonds: Rich, Family, Nature, Criminal record. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Merla Strongbones, Female Halfling Fighter 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp.


Social Check DCs


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He tends to wear a large grey jacket. He has styled his golden hair well, parting it to the right. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gardain took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has never given up on his poetry dream.

Motivation: To settle down with his crush; and he's in love

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Gardain Steelfist, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Pelt Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. Her fur is greying and her face has many wrinkles. She has a dull look in her blue eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: The child of a Crown-heir, who enjoyed hunting, Pelt was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dwarven people; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Nature, Family. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Pelt Candle, Female Tabaxi Paladin 2
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Laucian Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a violet armored body suit, with a simple blue line shooting up and back down. His hair is short and red. His eyes are likewise blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has achieved small success as a Fisher.

Motivation: Further expansion of business.

Flaws: Mundane. Bonds: Attractive, Job. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Laucian Mori, Male Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Freshwater pearl (8 gp).


Social Check DCs


Ronwe Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears green cloth garments or leather armor. Her chestnut hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Ronwe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Flaws: Ugly. Bonds: Enemies, Family, Poor. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Ronwe Gift, Female Tiefling Fighter 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Aquamarine (500 gp). Rose (30 gp).


Social Check DCs

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