Trail In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman wears professional attire. Her white fur is lengthy. This yellow eyed southerner is not easily forgotten.
Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trail took refuge in the large cave and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and find a way to reverse the transformation of her sister
Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Blue sapphire (500 gp). Sard (50 gp).
Theren Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with wide-brimmed hat, and a wedding ring on his left hand. His head has been shaved. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: Theren was born the youngest of three triplets. Through the years after Theren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theren's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: An old rival family wants him found.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 310 gp. Tourmaline (80 gp). Citrine (60 gp). Amethyst (80 gp). 1 Masterwork Light steel shield.
Oda Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is kept up in a ponytail inside a small hat. Her eyes are a pleasant blue.
Personality: Eccentric and domineering, Oda will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small island village. In her 12th year, her parents were killed by a illithids raid, leaving Oda alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Oda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Extrovert, Gifted. Bonds: Rich, Nature, Enemies. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 45000 sp. Citrine (70 gp).
Dynamic Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His orange fur is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Dynamic lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his brother to traveling adventurers.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 46000 sp. 1 Minor magic item.
Kiirith Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is greying and his face has many wrinkles. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.
History: Kiirith was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Barrister job and began his own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Disciplined. Flaws: Lazy, Fearful. Bonds: Rich, Job. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 5000 cp. An abacus with copper, silver and gold markers (150 gp). 1 Banded mail.
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