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Mehen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gold crest is knotted and matted. His eyes are gold.

Personality: He has always had a great fascination with Tiefling culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Tiefling people.

Flaws: Racist, Impulsive, Disease. Bonds: Rich. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Mehen Hashphronyxadyn, Male Dragonborn Warrior 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Mayor. His blonde hair is matted, messy, and big. He has gleaming, smiling hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Ozyman lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Ozyman Warmwater, Male Halfling Bard 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 600 sp.


Social Check DCs


Shaena Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a worn and beaten armor. Her hair is short and blonde. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Shaena Stoutbridge, Female Halfling Ranger 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 9 (-1)17 (+3)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Ahrim Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He keeps his long red hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Flaws: Emotional, Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Ahrim Charisma, Male Tiefling Adept 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 210 gp. 1 Everburning torch.


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a grey tunic with yellow highlights, and long white pants that bunch up around her shoes. Her golden hair has been sun bleached extensively. Her gray eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.

History: She was born to loving parents in a slum to the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She left for the south, certain she would find work there.

Motivation: Half-Elven compassion; and she feels threatened by others

Ideals: Athletic, Justice. Flaws: Lazy, Racist. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Nurkara Loderr, Female Dwarf Monk 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Amethyst (40 gp). Alexandrite (300 gp). 1 Disguise kit.


Social Check DCs

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