Aura Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'0", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy gray fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: Overbrimming with self-confidence, Aura isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Gifted from a young age, Aura studied abroad. Like her mother and her brother before her, after school she went straight into learning to become a Priest. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Banded agate (12 gp).
Millicent Royal, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown small hat and brown clothes. Her hair is short and brown. Her eyes are gray and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She invites people to come help in her community garden.
History: Millicent was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She used her abilities to travel the world and help people.
Motivation: Expand her business.
Ideals: Disciplined, Philantrophist. Bonds: Job, Family. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 cp. Banded agate (12 gp).
Dariff Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She has styled her black hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Rich, Job. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 50 gp. Red garnet (100 gp). Red-brown spinel (100 gp). Azurite (5 gp).
Cask Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black fur is braided into rings. Her eyes are blue and she is always smoking a pipe.
Personality: Cask is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her mother out around the business and became quite the natural. Some 9 years later her spouse died after the birth of her son. Heartbroken, Cask never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is wracked by social anxiety; and she loathes her own lifestyle
Flaws: Depressed, Fearful. Bonds: In love, Military, Job. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 60 gp.
Fistula Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She wears a tight fitting black shirt and pants. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a brothel owner, Fistula was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a soldier and died while she was still young. Fistula was left her mother's suit of armor and trained in its use and care. Recently the stress of being a Shipwright has made it difficult for her to sleep.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Mentor, Military. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Aquan, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +5
Possessions: 300 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
