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NPC Generator

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Advanced [show]


Yvonne Tickle, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her long blonde hair is drawn into a two foot long braid. She has hazel eyes.

Personality: She is very quiet and rarely speaks above a whisper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south to a Cook, Yvonne learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To unite with her sister; and regain custody of her daughter

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Job, Family. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Yvonne Tickle, Female Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Vanchu Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female is wearing colorful clothing, dressed as a Painter. She is tall, broad shouldered and powerfully built. Her brown hair is singed and shortened. Her brown eyes are passionate and lively.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south to a Painter, Vanchu learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanchu fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and expand her business

Ideals: Joker, Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Vanchu Eastoft, Female Half-Orc Barbarian 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dalgal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears many layers of old clothing at all times, and his gloved hand is found clutching a quarterstaff. He has a long white beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves singing and to teach people singing more than just about anything. He can't help but pocket interesting objects he comes across

History: The child of southern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record, Immigrant. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Dalgal Ungart, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Crampernap Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: Crampernap lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Flaws: Impulsive, PTSD. Bonds: Attractive, Family, Enemies. Occupation: Stableman

Voice: German accent

Attributes [hide]

Crampernap Umbodoben, Male Gnome Druid 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 9 (-1)17 (+3)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Amethyst (160 gp).


Social Check DCs


Delebean Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His silver hair is heavily combed to the left. He wears a mask on his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Delebean Garrick, Male Gnome Barbarian 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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