Orsik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Orsik's homeland. Orsik decided to take the middle way and become a bodyguard. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Bonds: Has a crush, Immigrant. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 220 gp. 1 Masterwork Common Melee.
Oren Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His feathered hat is riddled with cuts and holes. His eyes are a pleasant brown.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Onyx (30 gp).
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears an entirely pastel suit with blue socks and a vest with buckled shoes. He wears a colorful flower in his brown fur. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ethereal is combative with any and all who dare try his patience in the slightest.
History: He was born in the south, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Nalral Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear grey pants and tee shirts. He is tall, broad shouldered and powerfully built. His golden hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Addict. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Nimble Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear brown clothing when she does not wear armor. Her red fur is smooth and relatively long. Her eyes are likewise yellow.
Personality: She never swears and excessively uses polite adverbs when speaking. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the north. A gifted student she started as a Healer, but she got bored and became a Carpenter. She left for the north, certain she would find work there.
Motivation: Wants to work out more often; and find a way to reverse the transformation of her brother
Ideals: Athletic, Optimist, Justice. Bonds: Immigrant, Job, Family. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp. A pair of silk slippers encrusted with tiny pearls. (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!
