Shadow Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He sports a flattop fur cut. His face is scarred and worn.
Personality: Shadow is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 7 years.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Selfish. Bonds: Military, Nature. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Golden yellow topaz (200 gp). 1 Masterwork Common Melee.
Theriatis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Theriatis lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Optimist, Athletic. Bonds: In love, Family, Job. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Halimath Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 3 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and he has decided he is irredeemable
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 800 sp. Chrysoberyl (140 gp).
Mardred Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a grey poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. She wears a mask on her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her job bores her to no end. She has decided to make it more interesting.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich, Attractive. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp.
Morana Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is greedy.
Ideals: Entrepeneur. Flaws: Emotional, PTSD. Bonds: Rich. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Abyssal, Giant, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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