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Naamah Torment, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. Her brown hair is braided into rings. Her silver eyes peer out from beneath her broad green hat.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a small toy that she constantly fidgets with.

History: Born in the south to a Mayor, Naamah learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Persistence. Flaws: Addict, Ugly, Greedy. Bonds: Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naamah Torment, Female Tiefling Adept 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 8000 cp.


Social Check DCs


Agnes Cromwell, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and green robe with the hood down. Her hair, while still mostly white, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 10th year, her parents were killed by a brigands raid, leaving Agnes alone in the world. After a stint in an orphanage, she was adopted. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Guardian. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Agnes Cromwell, Female Human Wizard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 400 sp. 5 Acid flasks.


Social Check DCs


Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He is renowned for his bright grey suits and hats. His tied-back hair is red. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and to be a fortune-teller again

Flaws: Shy, Disease. Bonds: Attractive, Job, Rich, Family. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Einkil Brazzik, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Citrine (70 gp).


Social Check DCs


Hecat Covert, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green shirt with thin brown vertical stripes and red pants. Her deerstalker hat is riddled with cuts and holes. Her red unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Hecat will drive conversation. She is obsessed with a lost civilization.

History: She was born into a rich family. Hecat abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is greedy; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Hecat Covert, Female Tiefling Fighter 2
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Marastyr Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is still thick. She wears an eyepatch.

Personality: Marastyr speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.

History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Marastyr Fallack, Female Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs

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