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NPC Generator

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Advanced [show]


Lezre Webley, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A powerful wizard made her what she is. She was an apprentice working in her father's forge. She struck the Jeweler job and began her own company from there.

Motivation: She has money and likes to spend it.

Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Lezre Webley, Female Half-Orc Expert 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp. Blue quartz (14 gp).


Social Check DCs


Anne Garrick, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has moderate length white hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She used her abilities to trick people and travel the world for free.

Motivation: To be a Fortune-teller again; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Anne Garrick, Female Human Barbarian 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 8 (-1)17 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 160 gp.


Social Check DCs


Balifra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her auburn hair up in a very large beehive style do. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She acts crazy and hedonistic. Balifra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Poor, Military. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Balifra Eversharp, Female Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Brown-green garnet (150 gp).


Social Check DCs


Leaf Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin blue vertical stripes and pastel pants. His red fur is smooth and relatively long. His hazel eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Leaf hails from a village terrorized by giants. In his 18th year, his parents were killed by a giants raid, leaving Leaf alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Passionate. Flaws: Impulsive, Mundane. Bonds: Enemies, Has a crush. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Leaf Wind, Male Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Andram Aid, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His black hair is knotted and matted. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Andram Aid, Male Tiefling Warrior 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 60 gp. Malachite (14 gp). 1 Everburning torch.


Social Check DCs

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