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NPC Generator

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Advanced [show]


Rose Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears tight fitting clothing which further accentuates her frame. She has moderate length blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She will rave to anyone who will listen. She never wears the same outfit twice, unless she absolutely has to.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Rose took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her singing dream.

Motivation: Wants to open a new tavern; and retire the richest woman in the west

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Rose Reedfellow, Female Halfling Commoner 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills Athletics +2, Nature +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Margery Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: When she was but 5 years old her parents immigrated from the east. A few years later when the north was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To prove her worth to the world.

Flaws: Shy, Impulsive. Bonds: Poor, Attractive, Immigrant. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Margery Wordsworth, Female Human Barbarian 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. White pearl (130 gp).


Social Check DCs


Aline Blyth, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are brown.

Personality: Aline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 7 years old her parents immigrated from the south. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Gifted, Fighting. Bonds: Immigrant, Adventurer, Family. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Aline Blyth, Female Human Aristocrat 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered monstrous two handed axe and tarnished ceremonial dagger as well. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Trey Reid, Male Human Rogue 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Finely wrought small gold bracelet (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriel Nibley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. Her brown hair is lengthy and is close to two feet long. Her eyes are a pleasant gray.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well; and to unite with her brother

Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Adventurer, Family. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Oriel Nibley, Female Human Paladin 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp.


Social Check DCs

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