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Advanced [show]


Karash Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple black robe with brown stripes complete with hood. He wears a top hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Karash studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Justice, Philantrophist, Gifted, Fighting. Bonds: Mentor. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Karash Upton, Male Half-Orc Fighter 2
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Felosial Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dark leathers with embroidery. Her auburn hair is unkempt and raggedy. Her eyes are likewise brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is skeptical of what others tell her and is slow to trust.

History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Barrister father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Felosial Floshem, Female Elf Warrior 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 50 pp.


Social Check DCs


Seebo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He is wearing a long, blue, dusty cloak, and his gloved hand is found clutching a longsword. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Disciplined, Artistic. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Seebo Fiddlefen, Male Gnome Cleric 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 43000 sp. 1 Breastplate.


Social Check DCs


Watson Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red wide-brimmed hat and red clothes. His skin is fair and his fingers are delicate and long. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Bather soon after.

Motivation: He is terrified, and will act out of fear; and he has a crush on the local interpreter

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Has a crush, Rich, Job. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Watson Wildcloak, Male Halfling Adept 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Antinua Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She wears her golden hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Antinua embodies much of what other species detest in the Half-Elves. She also has developed a complete distrust of the Laborer profession.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Laborer father left her crippled. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Antinua Martell, Female Half-Elf Druid 3
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs

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