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Advanced [show]


Giselle Weston, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a white low-cut shirt, and a Stetson hat upon her head. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a clover on it. Her chestnut hair is singed and shortened. She wears an eyepatch.

Personality: This woman loves music and to teach people music more than just about anything. She is obsessed with finding treasure.

History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants revenge against orcs; and she's looking for her big break

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Enemies. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Giselle Weston, Female Human Wizard 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Thunderstones.


Social Check DCs


Râsh Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt with thin grey vertical stripes and brown pants. He carries a battered sickle and tarnished club as well. His hair, while still mostly red, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Râsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Attractive, Nature, Religious, Poor. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Râsh Halsey, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs


Arnold Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Bricklayer does. His black hair is braided into rings. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Artistic, Philantrophist. Bonds: Job, Family, Adventurer. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Arnold Arnuanna, Male Half-Elf Monk 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pyxrin Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears silk and lounges about seductively. Her gold crest is knotted and matted. Her eyes are red and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Pyxrin Phrahdrandon, Female Dragonborn Commoner 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Osco Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Osco Elderberry, Male Halfling Commoner 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Eye agate (6 gp).


Social Check DCs

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