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Advanced [show]


Heward Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and tends to wear a large yellow jacket. His red hair is long and unkept. His hazel unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Optimist. Flaws: Ugly, Disease, Insane. Bonds: Enemies, Immigrant. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Heward Yaeldrin, Male Half-Elf Warrior 3
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears pastel leather gloves, a pastel jacket, and tight pants. She wears her lavender fur down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised by priests from a young age. In her 15th year, her parents were killed by a giants raid, leaving Edge alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Edge was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against giants

Ideals: Joker. Bonds: Immigrant, Enemies, Religious, Mentor. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Edge In the Wind, Female Tabaxi Rogue 3
Medium (4'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 18 (+4)16 (+3)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Tûkâ Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Tûkâ grew up listening to his father's many stories. Through the years after Tûkâ was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tûkâ's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Tûkâ Anderton, Male Half-Orc Commoner 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)6 (-2) 13 (+1)7 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 130 gp.


Social Check DCs


Eridred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is knotted and matted. Her ears are large.

Personality: She snorts whenever she laughs or is feeling confident. Her job bores her to no end. She has decided to make it more interesting.

History: Born in the west her family was never financially stable. Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Immigrant, Family. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Eridred Gorunn, Female Dwarf Cleric 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Uthemar Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. His silver hair is smooth and relatively long. His eyes are hazel and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, In love. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Uthemar Ariessus, Male Half-Elf Expert 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Chrysoprase (80 gp).


Social Check DCs

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